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minesweeper.c (2240B)


      1 #include "minesweeper.h"
      2 
      3 void
      4 init_db(Board *b)
      5 {
      6     int i;
      7     b->db = (char **)malloc(b->rows * sizeof(char *));
      8     for (i = 0; i < b->rows; i++)
      9         b->db[i] = (char *)malloc(b->cols);
     10 
     11     if (b->mb == NULL) die();
     12 	else fill_db(b);
     13 }
     14 
     15 void
     16 fill_db(Board *b)
     17 {
     18 	int i, j;
     19 	for (i = 0; i < b->rows; i++)
     20 		for (j = 0; j < b->cols; j++)
     21 			b->db[i][j] = BLANK;
     22 }
     23 
     24 void
     25 init_mb(Board *b)
     26 {
     27     int i;
     28     b->mb = (char **)malloc(b->rows * sizeof(char *));
     29     for (i = 0; i < b->rows; i++)
     30         b->mb[i] = (char *)malloc(b->cols);
     31 
     32     if (b->mb == NULL) die();
     33 	else
     34 	{
     35 		place_mines(b);
     36 		add_adj(b);
     37 		fill_spaces(b);
     38 	}
     39 }
     40 
     41 void
     42 place_mines(Board *b)
     43 {
     44 	int i, r, c;
     45 	srand(time(NULL));
     46 	for (i = 0; i < b->nmines; i++)
     47 	{
     48 		r = rand() % b->rows;
     49 		c = rand() % b->cols;
     50 		b->mb[r][c] = MINE;
     51 	}
     52 }
     53 
     54 void
     55 add_adj(Board *b)
     56 {
     57 	int i, j;
     58 	for (i = 0; i < b->rows; i++)
     59 		for (j = 0; j < b->cols; j++)
     60 			if (!is_mine(b, i, j))
     61 				b->mb[i][j] = adj_mines(b, i, j) + '0';                
     62 }
     63 
     64 int
     65 is_mine(const Board *b, int r, int c)
     66 {
     67 	return (b->mb[r][c] == MINE) ? TRUE : FALSE;
     68 }
     69 
     70 int
     71 outof_bounds(const Board *b, int r, int c)
     72 {
     73 	return (r < 0 || r > b->rows-1 || c < 0 || c > b->cols-1) ? TRUE : FALSE;
     74 }
     75 
     76 uint8_t
     77 adj_mines(const Board *b, int r, int c)
     78 {
     79 	uint8_t nadj = 0;
     80 
     81 	if (!outof_bounds(b, r, c-1)	&& b->mb[r][c-1]    == MINE) nadj++; // North
     82 	if (!outof_bounds(b, r, c+1)	&& b->mb[r][c+1]    == MINE) nadj++; // South
     83 	if (!outof_bounds(b, r+1, c)	&& b->mb[r+1][c]    == MINE) nadj++; // East
     84 	if (!outof_bounds(b, r-1, c)	&& b->mb[r-1][c]    == MINE) nadj++; // West
     85 	if (!outof_bounds(b, r+1, c-1)  && b->mb[r+1][c-1]  == MINE) nadj++; // North-East
     86 	if (!outof_bounds(b, r-1, c-1)  && b->mb[r-1][c-1]  == MINE) nadj++; // North-West
     87 	if (!outof_bounds(b, r+1, c+1)  && b->mb[r+1][c+1]  == MINE) nadj++; // South-East
     88 	if (!outof_bounds(b, r-1, c+1)  && b->mb[r-1][c+1]  == MINE) nadj++; // South-West
     89 
     90 	return nadj;
     91 }
     92 
     93 void
     94 fill_spaces(Board *b)
     95 {
     96 	int i, j;
     97 	for (i = 0; i < b->rows; i++)
     98 		for (j = 0; j < b->cols; j++)
     99 			if (b->mb[i][j] != MINE && b->mb[i][j] == '0')
    100 				b->mb[i][j] = '-';
    101 }
    102 
    103 void
    104 die(void)
    105 {
    106 	mvprintw(0, 0, "Error, cannot allocate memory, exiting...");
    107 	refresh();
    108 	exit(EXIT_FAILURE);
    109 }