commit f7fb7be8726576bcc5c1687d9d3e41ca25021f8c
parent 8b89546910d16965dac0807842306e77c9287762
Author: Christos Margiolis <christos@margiolis.net>
Date: Wed, 2 Sep 2020 18:09:39 +0300
changed brace convention
Diffstat:
3 files changed, 25 insertions(+), 45 deletions(-)
diff --git a/src/chip8.c b/src/chip8.c
@@ -13,8 +13,8 @@
#define soundtimer chip8->soundtimer
#define drawflag chip8->drawflag
-static int chip8_decode(struct Chip8 *chip8);
-static void chip8_timers_update(struct Chip8 *chip8);
+static int chip8_decode(struct Chip8 *);
+static void chip8_timers_update(struct Chip8 *);
void
chip8_init(struct Chip8 *chip8)
@@ -56,8 +56,7 @@ int
chip8_rom_load(struct Chip8 *chip8, const char *fpath)
{
FILE *rom = fopen(fpath, "rb");
- if (rom == NULL)
- {
+ if (rom == NULL) {
fprintf(stderr, "Error loading ROM (%s). Exiting. . .\n", fpath);
return FALSE;
}
@@ -66,15 +65,13 @@ chip8_rom_load(struct Chip8 *chip8, const char *fpath)
rewind(rom);
char *buf = (char *)malloc(romsize * sizeof(char));
- if (buf == NULL)
- {
+ if (buf == NULL) {
fprintf(stderr, "Cannot allocate memory. Exiting. . .\n");
return FALSE;
}
size_t res = fread(buf, sizeof(char), (size_t)romsize, rom);
- if (res != romsize)
- {
+ if (res != romsize) {
fprintf(stderr, "Error reading ROM. Exiting. . .\n");
return FALSE;
}
@@ -83,8 +80,7 @@ chip8_rom_load(struct Chip8 *chip8, const char *fpath)
if ((4096 - 512) > romsize)
for (i = 0; i < romsize; i++)
memory[i + 512] = (uint8_t)buf[i];
- else
- {
+ else {
fprintf(stderr, "ROM can't fit into memory. Exiting. . .\n");
return FALSE;
}
@@ -98,8 +94,7 @@ void
chip8_emulate(struct Chip8 *chip8)
{
opcode = memory[pc] << 8 | memory[pc + 1]; // fetch
- if (chip8_decode(chip8))
- {
+ if (chip8_decode(chip8)) {
pc += 2; // execute
chip8_timers_update(chip8);
}
@@ -110,12 +105,10 @@ chip8_emulate(struct Chip8 *chip8)
int
chip8_decode(struct Chip8 *chip8)
{
- switch (opcode & 0xF000)
- {
+ switch (opcode & 0xF000) {
int i;
case 0x0000: // 00E_
- switch (opcode & 0x00FF)
- {
+ switch (opcode & 0x00FF) {
case 0xE0: // 00E0 - Clear screen
memset(gfx, 0, 2048 * sizeof(uint8_t));
drawflag = TRUE;
@@ -150,8 +143,7 @@ chip8_decode(struct Chip8 *chip8)
V[(opcode & 0x0F00) >> 8] += opcode & 0x00FF;
break;
case 0x8000: // 8XY_
- switch (opcode & 0x000F)
- {
+ switch (opcode & 0x000F) {
case 0x0000: // 8XY0 - Set VX to VY
V[(opcode & 0x0F00) >> 8] = V[(opcode & 0x00F0) >> 4];
break;
@@ -210,13 +202,10 @@ chip8_decode(struct Chip8 *chip8)
V[0xF] = 0;
int yl, xl;
- for (yl = 0; yl < h; yl++)
- {
+ for (yl = 0; yl < h; yl++) {
pixel = memory[I + yl];
- for (xl = 0; xl < 8; xl++)
- {
- if ((pixel & (0x80 >> xl)) != 0)
- {
+ for (xl = 0; xl < 8; xl++) {
+ if ((pixel & (0x80 >> xl)) != 0) {
if (gfx[VX + xl + ((VY + yl) * 64)] == 1)
V[0xF] = 1;
gfx[VX + xl + ((VY + yl) * 64)] ^= 1;
@@ -227,8 +216,7 @@ chip8_decode(struct Chip8 *chip8)
}
break;
case 0xE000: // EX__
- switch (opcode & 0x00FF)
- {
+ switch (opcode & 0x00FF) {
case 0x009E: // EX9E - Skip next instruction if key in VX is pressed
if (keys[V[(opcode & 0x0F00) >> 8]]) pc += 2;
break;
@@ -241,18 +229,15 @@ chip8_decode(struct Chip8 *chip8)
}
break;
case 0xF000: // FX__
- switch (opcode & 0x00FF)
- {
+ switch (opcode & 0x00FF) {
case 0x0007: // FX07 - Set VX to delaytimer
V[(opcode & 0x0F00) >> 8] = delaytimer;
break;
case 0x000A: // FX0A - Wait for key press and then store it in VX
{
int keypressed = FALSE;
- for (i = 0; i < 16; i++)
- {
- if (keys[i])
- {
+ for (i = 0; i < 16; i++) {
+ if (keys[i]) {
V[(opcode & 0x0F00) >> 8] = i;
keypressed = TRUE;
}
diff --git a/src/chip8.h b/src/chip8.h
@@ -27,8 +27,8 @@ struct Chip8 {
extern struct Chip8 chip8;
-extern void chip8_init(struct Chip8 *chip8);
-extern int chip8_rom_load(struct Chip8 *chip8, const char *fpath);
-extern void chip8_emulate(struct Chip8 *chip8);
+extern void chip8_init(struct Chip8 *);
+extern int chip8_rom_load(struct Chip8 *, const char *);
+extern void chip8_emulate(struct Chip8 *);
#endif /* CHIP8_H */
diff --git a/src/main.c b/src/main.c
@@ -36,8 +36,7 @@ render(SDL_Renderer *ren, SDL_Texture *tex, struct Chip8 *chip8)
int i;
uint32_t pixels[2048];
chip8->drawflag = FALSE;
- for (i = 0; i < 2048; i++)
- {
+ for (i = 0; i < 2048; i++) {
uint8_t pixel = chip8->gfx[i];
pixels[i] = (0x00FFFFFF * pixel) | 0xFF000000;
}
@@ -53,13 +52,11 @@ main(int argc, char **argv)
int w = 1024, h = 512;
srand(time(NULL));
- if (argc != 2)
- {
+ if (argc != 2) {
fprintf(stderr, "Usage: ./chip8 [ROM]\n");
return EXIT_FAILURE;
}
- if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
- {
+ if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
fprintf(stderr, "Cannot initialize SDL. Exiting. . .\n");
return EXIT_FAILURE;
}
@@ -70,8 +67,7 @@ main(int argc, char **argv)
SDL_RenderSetLogicalSize(ren, w, h);
SDL_Texture *tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STREAMING, 64, 32);
- if (!win || !ren || !tex)
- {
+ if (!win || !ren || !tex) {
fprintf(stderr, "SDL error. Exiting. . .\n%s\n", SDL_GetError());
return EXIT_FAILURE;
}
@@ -79,8 +75,7 @@ main(int argc, char **argv)
struct Chip8 chip8;
chip8_init(&chip8);
if (!chip8_rom_load(&chip8, argv[1])) return EXIT_FAILURE;
- for (; evts(&chip8); usleep(1500))
- {
+ for (; evts(&chip8); usleep(1500)) {
chip8_emulate(&chip8);
if (chip8.drawflag) render(ren, tex, &chip8);
}